Space Station
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< Created in 2008, for a friend who wanted to do some compositing in aftereffects and needed a 3d element. The objective was to model a space station resembling the one in the movie 2001 a space odyssey. modeled using Lightwave 9.5 |
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< Used worley's fprime for rendering. Enjoy the realtime feedback when it comes to lighting and surfacing. |
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Added some stars in Photoshop, playing around with some film grain. |
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Unsharpen mask in Photoshop and a touch of chromatic aberration. |
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< Added more details to the paneling using Lightwave's node editor, mixing parquet and planks nodes. |
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< Procedurals rock! Used "pipes" texture from the rman Procedural collection for Lightwave.
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< Posted some progress on www.spinquad.com and got some good feedback and suggestions. It was brought to my attention I should put more thought into what my main light sources are. Added a glow in Photoshop to give a hint of the earths presence. |
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< Final image Another suggestion by a spinquad users was to consider the light emitted from the earth as secondary and the sun as primary. With that in mind I re-lit the scene adding a slighly warm main light, which complimented nicely the blue diffuse light. Final tweaks in Photoshop.
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< Check out the animated version of the space station.
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